![]() ![]() Title's performance drops when exploring the level.Singing the Wildlands Whistle should bring up the fast travel menu when sung at a standing stone.Enemies may respawn after loading the game in the fight at the end of “A Stabbing Headache” quest.Evidence of a sizable memory leak when transitioning levels.Fachans taking MUCH longer to load than other enemies.Letterboxing occurs when transitioning from Windowed to Borderless Window after changing resolution.User is able to launch multiple instances of the title simultaneously.Movement of outlined items causes outline trailing in surrounding environment.Music sometimes isn't playing on loading screens. Enemies in any combat will respawn after reloading the level.Player is able to jump off the wooden platform near Push Block puzzle and end up being stuck.The 'Skyhenge Key' appears in the player's main inventory tab which makes it possible to be destroyed and block further playthrough.Player is able to leave the intended play area in the Push Block puzzle near Red Vault.Slow asset loading may lead to the player getting stuck in the wall.Final cinematic after killing Yadis is missing.Fog of war covers the entire explored map after reloading the level.Approaching the Standing Stones will loop party members chatter.Road Chatter moments are not firing correctly when multiple party members enter/exit the party.Game may crash upon using Dragon Breath ability.First bridge will stop rebuilding mid animation if the second bridge will start rebuilding.NPCs sometimes fail to load which makes it impossible to interact with them.Random crashes when performing save/load operations.Title may crash during the 99-wave combat. THE BARDS TALE DIRECTORS CUT FULLDuplicate windows are created when the title is changed from windowed mode at a lower resolution to full screen while on the non-primary display.Title crashes when user exits to the desktop naturally from gameplay during introductory cutscene.Swapping game inputs from mouse and keyboard to Controller (and visa versa) will cause quest item interactions to break.Game may crash after queuing up many actions by the character with Honed passive.Rapidly issuing commands may cause one of the spaces on the combat grid to become locked.Choosing to keep Melody in a new playthrough will result in a fatal error crash.Linux mode has a bug with respawning combats that is currently being investigated. THE BARDS TALE DIRECTORS CUT MAC
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